Demos

Creative. Professional. Ethical.
A new solution for neuro navigation surgeries makes the surgeon able to see through a head-mounted device (HoloLens 2) and watch different modalities inside the patient’s head.
- Registration system capable of automatically detecting the patient’s face and registering the CT-scanned 3D-Reconstructed mesh on it.
- Assessment scenario for measuring registration errors.
- Tracking system using retro reflective probes and QR code localization.
- Assessment scenario for tracking errors.
- MVP app and integrated the plugins for HoloLens 2 (XR Interaction) showcased at GITEX Dubai 2023
- Extended packages for custom usage (painting in VR, Cylindrical Clipping, …)
- Backend. (Sockets, TCP, Docker compose, FASTAPI, Python).
- Volumetric Rendering, Clipping Shaders, etc.
- Developed the Tracking system in UWP and Unity with c++ and python for depth images from RetroReflective Probes.
- Pattern matching for 5 point sphere and frame of refrence accomodation in Hololens and UWP.
- Manual Pair Point registration in early tests before developing automatic registration
- Tracking Enscopy with Opti Track
- Accurate Tracking Calibration
- Optimized Computations
- PMS through Node.j and MongoDB
- Face Registration
- Remote Rendering volumetric layered data
- LLMs for smart NPCs and Lip-syncing over audio stream through microphone
- React JS and WebRTC with websockets communications for signalling
- Express js and MongoDB with JWT authorization and webrtc communications,
- Developed the game logic with dedicated server and Network Management
- Developed Complex skill types for each character and correlated design patterns.
- Developed Matchmaking and Messaging with Google Firebase. HLAPI, DOTS, Timeline, Cine-machine, Lighting, Shaders, Coding Extendable components for MOBA style specific hero abilities
- Graphical assets: animation, VFX, etc.
